Whats the Deal with Keeps?
So many of you have heard me rambling on about KEEPS KEEPS KEEPS. But why won't I shut up about Keeps! Keeps (sorry thought it needed one more keep)
Once a guild reaches 10 players you can also keep and hold keeps. There are many different sizes of keeps. Some are large and are massive castles and some are small forts. Think about the different sizes of keeps in skyrim and oblivion. Same concept.
But why would we want one?
1. Its a freaking castle of our own! A great rally point and social area!
2. The more keeps our alliance holds (not jus guild) the more locations there are to fast travel!
3. Keeps have resources: Guild banks, stores, and crafting resources (wood, mines, etc)
4. Keeps have crafting locations so you don't have to wonder all over the world or pay to use someone else's.
_________________________________________________________________
Now I know Traditional we are not a PVP guild. But PVP in ESO is not just run shoot and hope your weapons are stronger than the others. PVP battles involve numbers (players and NPC), strategy, and yes gear helps. During PVP events or campaigns players are all taken to the same level to even out the playing field. Only abilities differ. While I believe our primary focus will be PVE I look forward to engaging in PVP combat from time to time.
Check out this video of PC gamers PVP siege warfare: